
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 200×57.0%
Extra Spiritbought 185×60.0%
Mystic Vulnerabilitybought 181×59.7%
Improved Spiritbought 179×61.5%
Surge of Powerbought 167×56.9%
Fleetfootbought 157×58.6%
Enchanter's Emblembought 151×60.9%
Spirit Shredderbought 143×57.3%
Monster Roundsbought 142×57.7%
Extra Regenbought 127×59.1%
Escalating Exposurebought 117×66.7%
Hollow Pointbought 114×58.8%
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