
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Burstbought 49×42.9%
Extra Chargebought 49×42.9%
Rapid Rechargebought 45×46.7%
Tankbusterbought 45×46.7%
Extra Spiritbought 38×50.0%
Healing Ritebought 38×44.7%
Enchanter's Emblembought 38×42.1%
Superior Cooldownbought 36×52.8%
Improved Spiritbought 32×53.1%
Mystic Expansionbought 31×41.9%
Compress Cooldownbought 30×56.7%
Stamina Masterybought 27×48.1%
1
1
3
2
1
4
3
3
3
2
2
4
4