
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Vulnerabilitybought 63×42.9%
Toxic Bulletsbought 63×55.6%
Improved Spiritbought 62×46.8%
Spirit Lifestealbought 61×42.6%
Extra Spiritbought 60×48.3%
Rapid Rechargebought 59×45.8%
Healbanebought 57×45.6%
Dispel Magicbought 57×45.6%
Rapid Roundsbought 51×49.0%
Extra Chargebought 50×44.0%
Infuserbought 49×40.8%
Warp Stonebought 49×44.9%
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