
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 134×54.5%
Extra Spiritbought 100×54.0%
Burst Firebought 87×54.0%
Rapid Rechargebought 85×55.3%
Improved Spiritbought 76×59.2%
Sprint Bootsbought 75×53.3%
Opening Roundsbought 72×54.2%
Rapid Roundsbought 71×54.9%
High-Velocity Roundsbought 68×55.9%
Enchanter's Emblembought 68×57.4%
Spiritual Overflowbought 67×58.2%
Counterspellbought 65×60.0%
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