
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Restorative Shotbought 160×52.5%
Extra Staminabought 148×54.1%
Arcane Surgebought 146×52.7%
Improved Spiritbought 132×53.0%
Superior Durationbought 125×63.2%
Split Shotbought 124×55.6%
Heroic Aurabought 112×60.7%
Gritbought 109×53.2%
Duration Extenderbought 109×59.6%
Extra Spiritbought 99×50.5%
Toxic Bulletsbought 82×56.1%
Enchanter's Emblembought 71×53.5%
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