
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 82×64.6%
Stamina Masterybought 81×64.2%
Extra Chargebought 76×60.5%
Rapid Rechargebought 74×60.8%
Headshot Boosterbought 74×63.5%
Improved Spiritbought 67×62.7%
Headhunterbought 63×58.7%
Extra Spiritbought 62×62.9%
Fortitudebought 61×60.7%
Boundless Spiritbought 59×66.1%
Extra Healthbought 50×58.0%
Surge of Powerbought 49×59.2%
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