
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
High-Velocity Roundsbought 166×50.0%
Enduring Speedbought 161×50.9%
Extra Chargebought 158×48.7%
Extra Healthbought 157×48.4%
Quicksilver Reloadbought 155×51.0%
Fortitudebought 141×53.2%
Opening Roundsbought 120×50.0%
Long Rangebought 117×48.7%
Mystic Burstbought 115×47.8%
Spirit Shredderbought 114×50.9%
Rapid Rechargebought 113×44.2%
Extra Spiritbought 113×49.6%
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