
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Shotbought 193×50.3%
Headshot Boosterbought 184×50.5%
Headhunterbought 171×48.5%
Compress Cooldownbought 164×53.0%
Extra Staminabought 157×50.3%
Hollow Pointbought 150×55.3%
Superior Cooldownbought 146×50.0%
Extra Healthbought 140×47.9%
High-Velocity Roundsbought 133×45.9%
Sprint Bootsbought 115×51.3%
Warp Stonebought 113×54.9%
Mystic Expansionbought 101×45.5%
1
3
3
2
3
4
4
2
2
2
4
4