
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 234×61.5%
Mystic Vulnerabilitybought 219×62.6%
Improved Spiritbought 211×64.0%
Extra Spiritbought 208×62.5%
Escalating Exposurebought 186×60.8%
Fleetfootbought 185×63.2%
Superior Cooldownbought 181×63.0%
Infuserbought 176×60.8%
Monster Roundsbought 162×59.3%
Surge of Powerbought 153×64.7%
Compress Cooldownbought 148×66.2%
Healbanebought 134×63.4%
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