
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 140×50.0%
Mystic Expansionbought 137×48.2%
Rapid Rechargebought 124×50.8%
Greater Expansionbought 121×48.8%
Headshot Boosterbought 119×49.6%
Mystic Burstbought 112×51.8%
Warp Stonebought 111×46.8%
Arcane Surgebought 103×48.5%
Headhunterbought 103×51.5%
Superior Cooldownbought 81×51.9%
Extra Spiritbought 72×47.2%
Monster Roundsbought 67×49.3%
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