
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Escalating Exposurebought 77×59.7%
Extra Spiritbought 76×57.9%
Surge of Powerbought 66×60.6%
Mystic Vulnerabilitybought 65×63.1%
Spirit Lifestealbought 64×54.7%
Enchanter's Emblembought 64×62.5%
Healbanebought 59×54.2%
Extra Regenbought 53×56.6%
Monster Roundsbought 52×50.0%
Spiritual Overflowbought 49×67.3%
Toxic Bulletsbought 48×60.4%
Duration Extenderbought 42×59.5%
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