
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 114×61.4%
Restorative Shotbought 111×61.3%
Split Shotbought 107×59.8%
Toxic Bulletsbought 106×63.2%
Extra Healthbought 105×60.0%
Superior Durationbought 97×60.8%
Stamina Masterybought 85×58.8%
Improved Spiritbought 79×64.6%
Extra Spiritbought 74×64.9%
Refresherbought 72×68.1%
Enchanter's Emblembought 72×59.7%
Superior Cooldownbought 68×61.8%
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