
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 84×50.0%
Rapid Roundsbought 75×50.7%
Long Rangebought 69×50.7%
Burst Firebought 63×50.8%
Extra Spiritbought 61×50.8%
Sharpshooterbought 59×42.4%
Extra Staminabought 59×57.6%
Rapid Rechargebought 57×49.1%
Enchanter's Emblembought 54×46.3%
Fortitudebought 47×55.3%
Swift Strikerbought 44×50.0%
Mystic Vulnerabilitybought 43×58.1%
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