
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 101×48.5%
Swift Strikerbought 98×50.0%
Superior Cooldownbought 97×48.5%
Compress Cooldownbought 91×51.6%
Greater Expansionbought 87×47.1%
Mystic Expansionbought 84×48.8%
Tankbusterbought 84×51.2%
Majestic Leapbought 78×55.1%
Cold Frontbought 71×43.7%
Cultist Sacrificebought 64×51.6%
Superior Durationbought 64×51.6%
Monster Roundsbought 61×52.5%
2
2
3
3
1
4
3
4
4
4
2
2
1
1