
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extended Magazinebought 104×45.2%
Enduring Speedbought 103×47.6%
Titanic Magazinebought 102×47.1%
Active Reloadbought 91×47.3%
Swift Strikerbought 84×47.6%
Rapid Roundsbought 80×48.8%
Tesla Bulletsbought 75×44.0%
Toxic Bulletsbought 71×42.3%
Healing Boosterbought 62×40.3%
Sprint Bootsbought 62×51.6%
Burst Firebought 60×41.7%
Capacitorbought 58×46.6%
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