
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Torment Pulsebought 497×61.0%
Cold Frontbought 488×61.1%
Mystic Burstbought 449×62.1%
Sprint Bootsbought 432×59.7%
Quicksilver Reloadbought 430×58.8%
Superior Cooldownbought 391×65.0%
Enduring Speedbought 324×60.2%
Compress Cooldownbought 301×62.5%
Headshot Boosterbought 285×64.6%
Magic Carpetbought 254×68.5%
Duration Extenderbought 243×61.3%
Fortitudebought 240×68.8%
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