
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Sprint Bootsbought 36×63.9%
Greater Expansionbought 32×65.6%
Healing Ritebought 32×62.5%
Trophy Collectorbought 31×61.3%
Mystic Expansionbought 29×62.1%
Healing Novabought 26×69.2%
Slowing Hexbought 25×64.0%
Superior Cooldownbought 25×64.0%
Improved Spiritbought 24×66.7%
Extra Spiritbought 23×60.9%
Mystic Vulnerabilitybought 23×65.2%
Compress Cooldownbought 22×72.7%
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