
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 1,273×56.2%
Compress Cooldownbought 1,218×57.7%
Melee Lifestealbought 1,028×56.0%
Superior Cooldownbought 1,013×58.1%
Torment Pulsebought 967×56.6%
Healing Ritebought 952×55.5%
Spirit Strikebought 889×58.5%
Melee Chargebought 868×57.7%
Extra Spiritbought 825×57.0%
Tankbusterbought 817×54.0%
Extra Staminabought 804×54.6%
Warp Stonebought 780×57.3%
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