
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Expansionbought 80×57.5%
Greater Expansionbought 69×56.5%
Slowing Hexbought 65×60.0%
Healing Boosterbought 59×66.1%
Healing Ritebought 58×56.9%
Superior Durationbought 52×61.5%
Heroic Aurabought 51×56.9%
Monster Roundsbought 50×56.0%
Extra Regenbought 48×62.5%
Healbanebought 46×54.3%
Duration Extenderbought 44×59.1%
Healing Novabought 44×61.4%
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