
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 40×57.5%
Monster Roundsbought 38×57.9%
Mercurial Magnumbought 32×62.5%
Rapid Roundsbought 31×51.6%
Extra Spiritbought 30×50.0%
Tesla Bulletsbought 29×69.0%
Spirit Lifestealbought 29×58.6%
Swift Strikerbought 26×57.7%
Improved Spiritbought 24×66.7%
Bullet Lifestealbought 24×58.3%
Leechbought 23×69.6%
Surge of Powerbought 22×45.5%
1
1
3
2
1
4
2
3
4
4
1
2
3
3
4