
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 100×52.0%
Bullet Lifestealbought 85×51.8%
Burst Firebought 83×53.0%
Swift Strikerbought 80×52.5%
Extended Magazinebought 63×52.4%
Titanic Magazinebought 61×50.8%
Kinetic Dashbought 57×57.9%
Quicksilver Reloadbought 54×50.0%
Slowing Bulletsbought 50×56.0%
Extra Spiritbought 50×46.0%
Surge of Powerbought 49×44.9%
Extra Regenbought 47×51.1%
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