
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Improved Spiritbought 37×62.2%
Mystic Burstbought 35×62.9%
Extra Spiritbought 34×64.7%
Superior Cooldownbought 32×62.5%
Boundless Spiritbought 29×65.5%
Compress Cooldownbought 28×67.9%
Stamina Masterybought 27×59.3%
Tankbusterbought 26×69.2%
Healbanebought 25×52.0%
Extra Staminabought 25×68.0%
Torment Pulsebought 23×60.9%