
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 286×50.7%
Warp Stonebought 267×51.7%
Torment Pulsebought 262×52.7%
Compress Cooldownbought 254×52.0%
Superior Cooldownbought 245×50.2%
Extra Staminabought 235×49.4%
Monster Roundsbought 227×52.9%
Tankbusterbought 200×51.0%
Enchanter's Emblembought 185×50.3%
Melee Lifestealbought 180×48.3%
Duration Extenderbought 176×59.1%
Superior Durationbought 168×54.8%
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