
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 33×78.8%
Quicksilver Reloadbought 32×78.1%
Torment Pulsebought 32×78.1%
Sprint Bootsbought 32×78.1%
Cold Frontbought 29×79.3%
Superior Durationbought 29×75.9%
Superior Cooldownbought 27×81.5%
Warp Stonebought 25×80.0%
Compress Cooldownbought 23×82.6%
Tankbusterbought 23×87.0%
Duration Extenderbought 23×73.9%
Healbanebought 22×77.3%
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