
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Torment Pulsebought 128×51.6%
Mystic Shotbought 120×50.0%
Healbanebought 116×51.7%
Superior Cooldownbought 115×51.3%
Restorative Shotbought 114×50.9%
Improved Spiritbought 108×50.0%
Spirit Strikebought 107×54.2%
Compress Cooldownbought 102×52.9%
Spirit Snatchbought 93×52.7%
Extra Spiritbought 90×48.9%
Cold Frontbought 80×43.8%
Tankbusterbought 71×56.3%
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