
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Superior Durationbought 68×58.8%
Improved Spiritbought 64×59.4%
Superior Cooldownbought 64×62.5%
Duration Extenderbought 63×60.3%
Spirit Lifestealbought 62×62.9%
Leechbought 55×63.6%
Escalating Exposurebought 54×66.7%
Greater Expansionbought 50×62.0%
Extra Spiritbought 48×60.4%
Compress Cooldownbought 45×60.0%
Healing Ritebought 43×62.8%
Monster Roundsbought 42×57.1%
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