
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Swift Strikerbought 104×52.9%
Quicksilver Reloadbought 95×54.7%
Intensifying Magazinebought 67×58.2%
Tesla Bulletsbought 62×53.2%
Bullet Lifestealbought 58×56.9%
Extra Spiritbought 57×45.6%
Dispel Magicbought 57×40.4%
Surge of Powerbought 53×41.5%
Mercurial Magnumbought 53×43.4%
Extra Regenbought 52×51.9%
Extra Healthbought 52×59.6%
Monster Roundsbought 50×50.0%
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