
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Regenbought 133×61.7%
Superior Durationbought 123×64.2%
Duration Extenderbought 112×64.3%
Melee Chargebought 107×62.6%
Mystic Expansionbought 106×62.3%
Arcane Surgebought 105×63.8%
Healing Boosterbought 103×63.1%
Greater Expansionbought 97×67.0%
Extra Staminabought 96×65.6%
Dispel Magicbought 79×60.8%
Spirit Strikebought 73×60.3%
Spirit Snatchbought 73×60.3%
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