
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Healbanebought 78×42.3%
Fortitudebought 76×43.4%
Restorative Shotbought 76×39.5%
Extra Regenbought 70×42.9%
Stalkerbought 56×42.9%
Extra Spiritbought 53×45.3%
Extra Staminabought 49×46.9%
Improved Spiritbought 45×51.1%
Berserkerbought 40×52.5%
Stamina Masterybought 39×51.3%
Return Firebought 38×34.2%
Sprint Bootsbought 37×40.5%
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