
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 48×81.3%
Monster Roundsbought 46×84.8%
Tesla Bulletsbought 45×84.4%
Rapid Roundsbought 44×86.4%
Extra Spiritbought 42×83.3%
Surge of Powerbought 40×87.5%
Capacitorbought 37×86.5%
Mercurial Magnumbought 36×86.1%
Swift Strikerbought 32×87.5%
Improved Spiritbought 31×80.6%
Enduring Speedbought 28×85.7%
Sprint Bootsbought 27×85.2%
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