
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Regenbought 26×76.9%
Radiant Regenerationbought 26×76.9%
Mystic Regenerationbought 25×76.0%
Kinetic Dashbought 24×79.2%
Berserkerbought 23×82.6%
Extra Staminabought 23×82.6%
Healing Boosterbought 22×77.3%
Spellslingerbought 21×85.7%
Monster Roundsbought 20×75.0%
Arcane Surgebought 20×85.0%
Recharging Rushbought 20×75.0%
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