
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Torment Pulsebought 93×47.3%
Mystic Shotbought 90×47.8%
Spirit Strikebought 79×45.6%
Healbanebought 76×44.7%
Tankbusterbought 72×43.1%
Superior Cooldownbought 65×56.9%
Compress Cooldownbought 58×53.4%
Melee Lifestealbought 55×40.0%
Restorative Shotbought 53×50.9%
Improved Spiritbought 48×47.9%
Cold Frontbought 48×45.8%
Extra Spiritbought 47×46.8%
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