
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Stalkerbought 126×55.6%
Spirit Strikebought 114×53.5%
Hunter's Aurabought 101×55.4%
Kinetic Dashbought 85×58.8%
Mystic Burstbought 83×51.8%
Melee Lifestealbought 80×55.0%
Spirit Snatchbought 80×55.0%
Extra Staminabought 80×61.3%
Toxic Bulletsbought 79×58.2%
Spirit Resiliencebought 67×53.7%
Dispel Magicbought 64×59.4%
Sprint Bootsbought 63×55.6%
1
1
2
3
1
4
2
2
2
4
4
3
3
4
1