
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Spiritbought 60×55.0%
Surge of Powerbought 60×60.0%
Fleetfootbought 59×59.3%
Spirit Lifestealbought 57×56.1%
Improved Spiritbought 54×59.3%
Compress Cooldownbought 54×59.3%
Boundless Spiritbought 54×63.0%
Extended Magazinebought 52×61.5%
Restorative Shotbought 49×61.2%
Monster Roundsbought 43×53.5%
Infuserbought 43×65.1%
Suppressorbought 40×55.0%
3
3
2
2
1
1
4
3
3
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2