
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Superior Durationbought 102×48.0%
Extra Staminabought 100×48.0%
Restorative Shotbought 99×45.5%
Stamina Masterybought 95×48.4%
Duration Extenderbought 84×48.8%
Toxic Bulletsbought 80×46.3%
Improved Spiritbought 72×50.0%
Leechbought 62×53.2%
Spirit Lifestealbought 57×43.9%
Extra Spiritbought 57×50.9%
Bullet Lifestealbought 56×48.2%
Active Reloadbought 54×46.3%
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