
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Cold Frontbought 424×59.0%
Spirit Strikebought 416×59.1%
Spirit Snatchbought 398×59.5%
Melee Lifestealbought 355×57.5%
Torment Pulsebought 322×59.6%
Arctic Blastbought 322×61.5%
Lifestrikebought 295×58.0%
Enchanter's Emblembought 279×58.8%
Enduring Speedbought 271×61.6%
Superior Cooldownbought 269×62.1%
Sprint Bootsbought 225×60.4%
Fortitudebought 214×58.4%
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