
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 106×59.4%
Mystic Vulnerabilitybought 100×59.0%
Duration Extenderbought 93×57.0%
Enduring Speedbought 71×60.6%
Rapid Rechargebought 70×64.3%
Superior Durationbought 68×69.1%
Extra Regenbought 67×64.2%
Extra Chargebought 66×62.1%
Improved Spiritbought 64×64.1%
Extra Spiritbought 62×62.9%
Infuserbought 60×51.7%
Healbanebought 60×68.3%
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