
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 102×52.0%
Berserkerbought 95×50.5%
Mystic Regenerationbought 94×46.8%
Spirit Resiliencebought 89×53.9%
Radiant Regenerationbought 86×45.3%
Extra Staminabought 86×53.5%
Enduring Speedbought 78×60.3%
Tankbusterbought 77×51.9%
Sprint Bootsbought 72×59.7%
Healing Boosterbought 71×57.7%
Extra Spiritbought 67×59.7%
Compress Cooldownbought 63×57.1%
1
1
3
2
1
3
4
1
3
3
4
4
2
2