
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 117×47.0%
Healing Boosterbought 109×47.7%
Mystic Expansionbought 100×47.0%
Guardian Wardbought 99×47.5%
Divine Barrierbought 85×52.9%
Extra Regenbought 80×48.8%
Opening Roundsbought 76×50.0%
Trophy Collectorbought 76×50.0%
High-Velocity Roundsbought 75×49.3%
Sprint Bootsbought 72×51.4%
Superior Durationbought 69×50.7%
Improved Spiritbought 61×49.2%
2
2
3
3
1
3
4
2
2
1
4
4
4
3
1