
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 330×64.5%
Tesla Bulletsbought 309×64.7%
Extra Chargebought 279×67.0%
Rapid Roundsbought 269×67.7%
Swift Strikerbought 248×64.9%
Burst Firebought 214×66.4%
Extra Staminabought 208×63.9%
Enchanter's Emblembought 184×64.1%
Bullet Lifestealbought 183×67.8%
Infuserbought 178×68.5%
Battle Vestbought 155×69.7%
Surge of Powerbought 153×62.7%
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