
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Superior Cooldownbought 230×61.7%
Enchanter's Emblembought 229×61.1%
Enduring Speedbought 226×62.4%
Guardian Wardbought 216×62.0%
Mystic Expansionbought 215×61.9%
Greater Expansionbought 207×62.3%
Sprint Bootsbought 197×61.4%
Compress Cooldownbought 174×64.4%
Mystic Slowbought 170×61.8%
Extra Staminabought 164×61.0%
Transcendent Cooldownbought 161×64.0%
Healing Ritebought 154×61.7%
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