
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Radiant Regenerationbought 95×50.5%
Extra Regenbought 84×51.2%
Mystic Regenerationbought 82×52.4%
Spirit Resiliencebought 80×52.5%
Kinetic Dashbought 63×50.8%
Berserkerbought 60×50.0%
Counterspellbought 59×54.2%
Monster Roundsbought 57×50.9%
Bullet Resist Shredderbought 56×51.8%
Recharging Rushbought 55×49.1%
Spellslingerbought 53×54.7%
Crippling Headshotbought 45×60.0%
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