
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Monster Roundsbought 317×57.4%
Spirit Lifestealbought 312×59.3%
Extra Spiritbought 310×57.7%
Mystic Vulnerabilitybought 307×58.0%
Healbanebought 301×56.8%
Superior Durationbought 299×58.2%
Duration Extenderbought 298×57.7%
Escalating Exposurebought 295×59.7%
Enduring Speedbought 250×60.4%
Improved Spiritbought 241×63.1%
Toxic Bulletsbought 239×61.9%
Sprint Bootsbought 217×59.4%
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