
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Weighted Shotsbought 84×52.4%
Opening Roundsbought 68×47.1%
Bullet Lifestealbought 65×50.8%
Extended Magazinebought 63×41.3%
Monster Roundsbought 60×43.3%
Slowing Bulletsbought 57×43.9%
Enduring Speedbought 57×47.4%
Close Quartersbought 54×44.4%
Titanic Magazinebought 54×42.6%
Sprint Bootsbought 54×51.9%
Glass Cannonbought 51×66.7%
Restorative Shotbought 50×40.0%
1
1
2
3
1
4
4
4
4
3
2
2
3