
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Ricochetbought 61×42.6%
Extra Spiritbought 59×35.6%
Mystic Vulnerabilitybought 51×43.1%
Toxic Bulletsbought 49×42.9%
Improved Spiritbought 48×37.5%
Kinetic Dashbought 42×47.6%
Extra Staminabought 38×47.4%
Opening Roundsbought 36×41.7%
High-Velocity Roundsbought 36×38.9%
Escalating Exposurebought 35×51.4%
Healbanebought 33×39.4%
Quicksilver Reloadbought 29×31.0%
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