
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Burstbought 129×48.1%
Compress Cooldownbought 124×48.4%
Mystic Expansionbought 121×46.3%
Spirit Shredderbought 116×49.1%
Mystic Vulnerabilitybought 114×48.2%
Superior Cooldownbought 101×50.5%
Restorative Shotbought 97×48.5%
Extra Regenbought 94×45.7%
Sprint Bootsbought 94×47.9%
Mystic Shotbought 89×55.1%
Healing Boosterbought 89×53.9%
Enduring Speedbought 84×50.0%
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