
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Sprint Bootsbought 317×55.5%
Enduring Speedbought 314×57.0%
Duration Extenderbought 304×57.9%
Compress Cooldownbought 303×58.4%
Fleetfootbought 302×57.0%
Torment Pulsebought 285×61.4%
Monster Roundsbought 257×56.8%
Superior Durationbought 256×59.4%
Superior Cooldownbought 246×61.4%
Mystic Burstbought 213×59.2%
Quicksilver Reloadbought 158×56.3%
Cold Frontbought 140×57.9%
1
3
1
2
2
4
2
2
4
4
1
1
3
3