
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 676×51.8%
Opening Roundsbought 658×53.2%
Headshot Boosterbought 624×52.1%
High-Velocity Roundsbought 624×52.9%
Compress Cooldownbought 618×52.9%
Slowing Hexbought 600×51.8%
Headhunterbought 597×52.6%
Superior Durationbought 534×55.1%
Superior Cooldownbought 522×57.5%
Mystic Shotbought 478×54.8%
Extra Regenbought 459×53.2%
Stamina Masterybought 442×56.1%
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