
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Expansionbought 56×46.4%
Greater Expansionbought 56×46.4%
Compress Cooldownbought 42×52.4%
Extra Spiritbought 41×48.8%
Superior Cooldownbought 39×59.0%
Extra Chargebought 39×48.7%
Rapid Rechargebought 38×50.0%
Enchanter's Emblembought 37×48.6%
Monster Roundsbought 29×44.8%
Duration Extenderbought 29×48.3%
Surge of Powerbought 27×51.9%
Superior Durationbought 27×44.4%
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