
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Superior Cooldownbought 103×47.6%
Greater Expansionbought 101×47.5%
Superior Durationbought 101×47.5%
Compress Cooldownbought 85×48.2%
Majestic Leapbought 85×48.2%
Mystic Expansionbought 82×46.3%
Extra Healthbought 65×40.0%
Enchanter's Emblembought 65×52.3%
Duration Extenderbought 62×51.6%
Spirit Resiliencebought 49×46.9%
Extra Regenbought 45×44.4%
Arcane Surgebought 33×51.5%
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